added missing and fixed wrong file headers
[rocksndiamonds.git] / src / game_bd / export_bd.h
index eaf511f629b6c3b71ece7e1e354a2ef26009ec42..12a6c9aa3ed9abd33dcee9d3d27b44bf55b7f7dc 100644 (file)
@@ -2,9 +2,9 @@
 // Rocks'n'Diamonds - McDuffin Strikes Back!
 // ----------------------------------------------------------------------------
 // (c) 1995-2024 by Artsoft Entertainment
-//                  Holger Schemel
-//                  info@artsoft.org
-//                  https://www.artsoft.org/
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 https://www.artsoft.org/
 // ----------------------------------------------------------------------------
 // export_bd.h
 // ============================================================================
@@ -18,6 +18,7 @@
 
 #include "bd_cave.h"
 #include "bd_elements.h"
+#include "bd_gameplay.h"
 
 
 // ----------------------------------------------------------------------------
 
 struct GameInfo_BD
 {
+  GdGame *game;
+
+  unsigned int random_seed;
+
   boolean level_solved;
   boolean game_over;
+  boolean cover_screen;
 
   // needed for updating panel
   int time_played;
@@ -67,6 +73,8 @@ extern struct GameInfo_BD game_bd;
 extern struct LevelInfo_BD native_bd_level;
 extern struct EngineSnapshotInfo_BD engine_snapshot_bd;
 
+int map_action_BD_to_RND(int);
+
 void setLevelInfoToDefaults_BD_Ext(int, int);
 void setLevelInfoToDefaults_BD(void);