added asking before overwriting when saving native level files
[rocksndiamonds.git] / src / game_bd / bd_gameplay.h
index b87a3aeabddf4afc48ac76c6a3c1c56e407164f7..2e795eba5a8930e4493e52c89573aac2ecd3315e 100644 (file)
@@ -17,8 +17,6 @@
 #ifndef BD_GAMEPLAY_H
 #define BD_GAMEPLAY_H
 
-#include <glib.h>
-
 #include "bd_cave.h"