replaced glib function calls to g_string_*()
[rocksndiamonds.git] / src / game_bd / bd_gameplay.c
index ffedad2cb4e093e492191c397ffa65011ab2cdd3..ec757454f4f125945fb27e86a1d6bf9c6900bf9a 100644 (file)
@@ -397,8 +397,8 @@ static GdGameState gd_game_main_int(GdGame *game, boolean allow_iterate, boolean
 
     /* if we have a story... */
 #if 0
-    if (game->show_story && game->original_cave && game->original_cave->story->len != 0)
-      Info("Cave Story: %s", game->original_cave->story->str);
+    if (game->show_story && game->original_cave && game->original_cave->story != NULL)
+      Info("Cave Story: %s", game->original_cave->story);
 #endif
 
     counter_next = GAME_INT_START_UNCOVER;