O_PRE_PL_3,
O_PLAYER,
O_PLAYER_BOMB,
+ O_PLAYER_ROCKET_LAUNCHER,
O_PLAYER_GLUED,
O_PLAYER_STIRRING,
+ O_ROCKET_LAUNCHER,
+ O_ROCKET_1,
+ O_ROCKET_2,
+ O_ROCKET_3,
+ O_ROCKET_4,
+
O_BOMB,
O_BOMB_TICK_1,
O_BOMB_TICK_2,
O_COVERED,
O_PLAYER_LEFT,
O_PLAYER_RIGHT,
+ O_PLAYER_UP,
+ O_PLAYER_DOWN,
O_PLAYER_TAP,
O_PLAYER_BLINK,
O_PLAYER_TAP_BLINK,
+ O_PLAYER_PUSH_LEFT,
+ O_PLAYER_PUSH_RIGHT,
O_CREATURE_SWITCH_ON,
O_EXPANDING_WALL_SWITCH_HORIZ,
O_EXPANDING_WALL_SWITCH_VERT,