added smooth game element movements for native BD engine
[rocksndiamonds.git] / src / game_bd / bd_elements.h
index 875841707e0d69bfe501b78f0cd8fa7f91f7b275..34a0615ae1af5a534c535f81253b6652a55b1c1b 100644 (file)
@@ -308,9 +308,10 @@ typedef enum _element
 
   SCANNED = 0x100,
   COVERED = 0x200,
+  SKIPPED = 0x400,
 
   /* binary AND this to elements to get rid of properties above. */
-  O_MASK = ~(SCANNED | COVERED)
+  O_MASK = ~(SCANNED | COVERED | SKIPPED)
 } GdElement;
 
 typedef enum _sound