/* this stores the caves. */
-GList *gd_caveset;
+List *gd_caveset;
/* the data of the caveset: name, highscore, max number of lives, etc. */
GdCavesetData *gd_caveset_data;
NULL
};
-#define CAVESET_OFFSET(property) (G_STRUCT_OFFSET(GdCavesetData, property))
+#define CAVESET_OFFSET(property) (STRUCT_OFFSET(GdCavesetData, property))
const GdStructDescriptor gd_caveset_properties[] =
{
{
if (gd_caveset)
{
- g_list_foreach(gd_caveset, (GFunc) gd_cave_free, NULL);
- g_list_free(gd_caveset);
+ list_foreach(gd_caveset, (list_fn) gd_cave_free, NULL);
+ list_free(gd_caveset);
gd_caveset = NULL;
}
/* return number of caves currently in memory. */
int gd_caveset_count(void)
{
- return g_list_length(gd_caveset);
+ return list_length(gd_caveset);
}
/* return index of first selectable cave */
static int caveset_first_selectable_cave_index(void)
{
- GList *iter;
+ List *iter;
int i;
for (i = 0, iter = gd_caveset; iter != NULL; i++, iter = iter->next)
/* return a cave identified by its index */
GdCave *gd_return_nth_cave(const int cave)
{
- return g_list_nth_data(gd_caveset, cave);
+ return list_nth_data(gd_caveset, cave);
}
/* get a selected cave from the loaded caveset (original, unmodified cave) */
imported[level * 20 + cavenum] = cave;
if (cavenum < 16)
- g_snprintf(cave->name, sizeof(GdString), "Cave %c/%d", 'A' + cavenum,
- level + 1);
+ snprintf(cave->name, sizeof(GdString), "Cave %c/%d", 'A' + cavenum,
+ level + 1);
else
- g_snprintf(cave->name, sizeof(GdString), "Intermission %d/%d",
- cavenum - 15, level + 1);
+ snprintf(cave->name, sizeof(GdString), "Intermission %d/%d",
+ cavenum - 15, level + 1);
/* fixed intermission caves; are smaller. */
if (cavenum >= 16)
/* append to caveset or forget it. */
if (!only_dirt)
- gd_caveset = g_list_append(gd_caveset, cave);
+ gd_caveset = list_append(gd_caveset, cave);
else
gd_cave_free(cave);
}
}
}
-static void caveset_name_set_from_filename(const char *filename)
+static void caveset_name_set_from_filename(char *filename)
{
char *name;
char *c;
/* make up a caveset name from the filename. */
- name = g_path_get_basename(filename);
+ name = getBaseName(filename);
gd_strcpy(gd_caveset_data->name, name);
free(name);
*/
boolean gd_caveset_load_from_file(char *filename)
{
- GError *error = NULL;
gsize length;
char *buf;
- boolean read;
- GList *new_caveset;
+ List *new_caveset;
struct stat st;
+ File *file;
- if (g_stat(filename, &st) != 0)
+ if (stat(filename, &st) != 0)
{
Warn("cannot stat() file");
return FALSE;
}
- read = g_file_get_contents (filename, &buf, &length, &error);
- if (!read)
+ if (!(file = openFile(filename, MODE_READ)))
{
- Warn("%s", error->message);
+ Warn("cannot open file '%s'", filename);
- g_error_free(error);
+ return FALSE;
+ }
+
+ buf = checked_malloc(st.st_size + 1);
+ length = readFile(file, buf, 1, st.st_size);
+ buf[length] = '\0';
+
+ closeFile(file);
+
+ if (length < st.st_size)
+ {
+ Warn("cannot read file '%s'", filename);
return FALSE;
}
int gd_cave_check_replays(GdCave *cave, boolean report, boolean remove, boolean repair)
{
- GList *riter;
+ List *riter;
int wrong = 0;
riter = cave->replays;
GdReplay *replay = (GdReplay *)riter->data;
guint32 checksum;
GdCave *rendered;
- GList *next = riter->next;
+ List *next = riter->next;
rendered = gd_cave_new_rendered(cave, replay->level, replay->seed);
checksum = gd_cave_adler_checksum(rendered);
if (remove)
{
/* may remove */
- cave->replays = g_list_remove_link(cave->replays, riter);
+ cave->replays = list_remove_link(cave->replays, riter);
gd_replay_free(replay);
}
}
boolean gd_caveset_has_replays(void)
{
- GList *citer;
+ List *citer;
/* for all caves */
for (citer = gd_caveset; citer != NULL; citer = citer->next)