rand = g_rand_new_with_seed(seed);
/* for c64 random, use the 2*8 lsb. */
- gd_c64_random_set_seed(&c64_rand, seed/256%256, seed%256);
+ gd_c64_random_set_seed(&c64_rand, seed / 256 % 256, seed % 256);
/* change coordinates if not in correct order */
if (y1 > y2)