white space changes
[rocksndiamonds.git] / src / game_bd / bd_caveengine.c
index 080146c6ef35a21eb5925901cd65c40fa986e856..aba15aff9688eb46cc7ac4fe7aa83ff899ce4e37 100644 (file)
@@ -1609,7 +1609,7 @@ void gd_cave_iterate(GdCave *cave, GdDirection player_move, boolean player_fire,
       for (x = 0; x < cave->w; x++)
       {
        /* timer for the cell > 0? */
-       if (cave->hammered_reappear[y][x]>0)
+       if (cave->hammered_reappear[y][x] > 0)
        {
          /* decrease timer */
          cave->hammered_reappear[y][x]--;