HashTable *tags; /* stores read-but-not-understood strings from bdcff, so we can save them later. */
GdElement **map; /* pointer to data for map, non-null if has a map */
- GList *objects;
- GList *replays;
+ List *objects;
+ List *replays;
boolean intermission; /* is this cave an intermission? */
boolean intermission_instantlife; /* one life extra, if the intermission is reached */