replaced glib function calls to g_memdup()
[rocksndiamonds.git] / src / game_bd / bd_bdcff.c
index 9d2a509c136782516d39cee96eaa709b051f2839..663d97784bb4f1b0b3b0b6c804eb3d44f9e6e80a 100644 (file)
@@ -1194,12 +1194,12 @@ boolean gd_caveset_load_from_bdcff(const char *contents)
        object.element = cave->initial_border;
        object.fill_element = cave->initial_border;
 
-       cave->objects = g_list_prepend(cave->objects, g_memdup(&object, sizeof(object)));
+       cave->objects = g_list_prepend(cave->objects, getMemCopy(&object, sizeof(object)));
 
        object.x1 = 19;
        object.y1 = 0;    /* 19, as it is also the border */
 
-       cave->objects = g_list_prepend(cave->objects, g_memdup(&object, sizeof(object)));    /* another */
+       cave->objects = g_list_prepend(cave->objects, getMemCopy(&object, sizeof(object)));    /* another */
       }
     }
   }