added GDash source files prepared for game engine integration into R'n'D
[rocksndiamonds.git] / src / game_bd / Makefile
index 68a6d10ef3a9f62f864ed564a44e45d03535295c..b3be1068791ab9d3b1b3056f6b784469ab034619 100644 (file)
 # configuration
 # -----------------------------------------------------------------------------
 
-SRCS = main_bd.c
+SRCS = main_bd.c       \
+       bd_cave.c       \
+       bd_cavedb.c     \
+       bd_caveengine.c \
+       bd_caveobject.c \
+       bd_bdcff.c      \
+       bd_caveset.c    \
+       bd_c64import.c  \
+       bd_gameplay.c   \
+       bd_graphics.c   \
+       bd_sound.c
 
-OBJS = main_bd.o
+OBJS = main_bd.o       \
+       bd_cave.o       \
+       bd_cavedb.o     \
+       bd_caveengine.o \
+       bd_caveobject.o \
+       bd_bdcff.o      \
+       bd_caveset.o    \
+       bd_c64import.o  \
+       bd_gameplay.o   \
+       bd_graphics.o   \
+       bd_sound.o
 
 GAME_BD = game_bd.a