moved color handling functions to separate source files for BD engine
[rocksndiamonds.git] / src / game_bd / Makefile
index 504c96893b1709466084293869ba05d45e7a4424..aa212f9909819a6790fdf80a98bf6e2e703f4436 100644 (file)
@@ -26,6 +26,7 @@ SRCS =        main_bd.c       \
        bd_c64import.c  \
        bd_gameplay.c   \
        bd_graphics.c   \
+       bd_colors.c     \
        bd_random.c     \
        bd_sound.c
 
@@ -39,6 +40,7 @@ OBJS =        main_bd.o       \
        bd_c64import.o  \
        bd_gameplay.o   \
        bd_graphics.o   \
+       bd_colors.o     \
        bd_random.o     \
        bd_sound.o