struct TextPosInfo key_white;
struct TextPosInfo key_white_count;
struct TextPosInfo score;
+ struct TextPosInfo highscore;
struct TextPosInfo time;
struct TextPosInfo time_hh;
struct TextPosInfo time_mm;
void DrawGameValue_Time(int);
void DrawGameDoorValues(void);
+void UpdateAndDisplayGameControlValues();
+
void InitGameSound();
void InitGame();