struct Rect stop;
struct Rect pause;
struct Rect play;
+
struct Rect sound_music;
struct Rect sound_loops;
struct Rect sound_simple;
+
+ struct Rect save;
+ struct Rect load;
};
#else
void CreateGameButtons();
void FreeGameButtons();
+void MapGameButtons();
void UnmapGameButtons();
void RedrawGameButtons();