renamed some fields in level structure for EM engine
[rocksndiamonds.git] / src / game.h
index 9bfa0cd52d078c5d6ad6c67b02b2cd724b60fa45..a4b1b0c5951e11bf8e8f55e67b60c83dca41882c 100644 (file)
@@ -129,6 +129,9 @@ struct GameButtonInfo
   struct XY panel_sound_music;
   struct XY panel_sound_loops;
   struct XY panel_sound_simple;
+
+  struct XY touch_stop;
+  struct XY touch_pause;
 };
 
 struct GameSnapshotInfo
@@ -234,6 +237,7 @@ struct GameInfo
   int centered_player_nr;
   int centered_player_nr_next;
   boolean set_centered_player;
+  boolean set_centered_player_fast;
 
   // values for random number generator initialization after snapshot
   unsigned int num_random_calls;