boolean envelope_active;
boolean no_time_limit; // (variable only in very special case)
+ int gems_still_needed;
+ int sokoban_fields_still_needed;
+ int sokoban_objects_still_needed;
+ int lights_still_needed;
+ int players_still_needed;
+ int friends_still_needed;
+
// values for the new EMC elements
int lenses_time_left;
int magnify_time_left;
int health;
int health_final;
- int gems_still_needed;
- int sokoban_fields_still_needed;
- int sokoban_objects_still_needed;
- int lights_still_needed;
- int players_still_needed;
- int friends_still_needed;
int key[MAX_NUM_KEYS];
int num_white_keys;
int dynabomb_count, dynabomb_size, dynabombs_left, dynabomb_xl;