moved requesting game restart to function that checks for game over
[rocksndiamonds.git] / src / game.h
index 600485eaf3d7239e9d28c9f753b14b27bc09d12c..95531163027886438ca1f202c709e173963b7b16 100644 (file)
@@ -379,7 +379,7 @@ struct PlayerInfo
   int push_delay;
   int push_delay_value;
 
-  unsigned int actual_frame_counter;
+  DelayCounter actual_frame_counter;
 
   int drop_delay;
   int drop_pressed_delay;
@@ -456,8 +456,8 @@ void RaiseScoreElement(int);
 void RequestQuitGameExt(boolean, boolean, char *);
 void RequestQuitGame(boolean);
 void RequestRestartGame(char *);
-void CheckGameOver(void);
 
+boolean CheckRestartGame(void);
 boolean checkGameSolved(void);
 boolean checkGameFailed(void);
 boolean checkGameEnded(void);