rnd-20060802-1-src
[rocksndiamonds.git] / src / game.h
index d46982d7f33c6f9219ebbd90d0be7c244e1b7617..71ad7a0a3b8084c0296b9464c340b8522f15613d 100644 (file)
@@ -29,8 +29,8 @@ struct GameInfo
   /* constant within running game */
   int engine_version;
   int emulation;
-  int initial_move_delay;
-  int initial_move_delay_value;
+  int initial_move_delay[MAX_PLAYERS];
+  int initial_move_delay_value[MAX_PLAYERS];
   int initial_push_delay_value;
 
   /* flags to handle bugs in and changes between different engine versions */
@@ -115,6 +115,8 @@ struct PlayerInfo
 
   int last_move_dir;
 
+  boolean is_active;
+
   boolean is_waiting;
   boolean is_moving;
   boolean is_auto_moving;