rnd-20080802-1-src
[rocksndiamonds.git] / src / game.h
index f4216805b6606b776b1e06cb562de5db66416b2b..52202d061e74c7f94b56ec8ba2a389bb1c160088 100644 (file)
@@ -183,6 +183,7 @@ struct PlayerInfo
   boolean connected;           /* player connected (locally or via network) */
   boolean active;              /* player present and connected */
   boolean killed;              /* player maybe present/active, but killed */
+  boolean reanimated;          /* player maybe killed, but reanimated */
 
   int index_nr;                        /* player number (0 to 3) */
   int index_bit;               /* player number bit (1 << 0 to 1 << 3) */
@@ -202,8 +203,9 @@ struct PlayerInfo
 
   int GfxAction;
 
-  boolean use_murphy;
+  int initial_element;         /* EL_PLAYER_1 to EL_PLAYER_4 or EL_SP_MURPHY */
   int artwork_element;
+  boolean use_murphy;
 
   boolean block_last_field;
   int block_delay_adjustment;  /* needed for different engine versions */