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renamed some variables and changed some initializations
[rocksndiamonds.git]
/
src
/
game.h
diff --git
a/src/game.h
b/src/game.h
index ae58fc3965e9e81794b4a0475248adfa3dab1b73..94b96855ace5573a4d67a7ff68b5580baf69a2a7 100644
(file)
--- a/
src/game.h
+++ b/
src/game.h
@@
-215,7
+215,7
@@
struct GameInfo
// values for the new EMC elements
int lenses_time_left;
int magnify_time_left;
- boolean ball_
stat
e;
+ boolean ball_
activ
e;
int ball_content_nr;
// values for player idle animation (no effect on engine)