{
if (Feld[newx][newy] == EL_EXIT_OPEN)
{
+#if 1
+ RemoveField(x, y);
+ DrawLevelField(x, y);
+#else
Feld[x][y] = EL_EMPTY;
DrawLevelField(x, y);
+#endif
PlayLevelSound(newx, newy, SND_PENGUIN_PASSING);
if (IN_SCR_FIELD(SCREENX(newx), SCREENY(newy)))
StartMoving(x, y);
#if 1
+ element = Feld[x][y];
graphic = el_act_dir2img(element, GfxAction[x][y], GfxDir[x][y]);
#if 0
if (element == EL_MOLE)