if (level.finish_dig_collect)
{
int dig_side = MV_DIR_OPPOSITE(direction);
+ int change_event = (IS_DIGGABLE(element) ? CE_PLAYER_DIGS_X :
+ CE_PLAYER_COLLECTS_X);
+ CheckTriggeredElementChangeByPlayer(x, y, element, change_event,
+ player_index_bit, dig_side);
CheckTriggeredElementChangeByPlayer(x, y, element, CE_PLAYER_SNAPS_X,
player_index_bit, dig_side);
}