SaveLevelSetup_SeriesInfo();
}
+ // save score and score tape before potentially erasing tape below
+ highlight_position = NewHighScore(last_level_nr);
+
if (setup.increment_levels &&
level_nr < leveldir_current->last_level &&
!network_playing)
}
}
- highlight_position = NewHighScore(last_level_nr);
-
if (highlight_position >= 0 && setup.show_scores_after_game)
{
SetGameStatus(GAME_MODE_SCORES);