added function to load and merge local and server scores
[rocksndiamonds.git] / src / game.c
index f783c164f8f0187e3bf438c03a8562332121410d..79ee535e7956a2c2ae4cf9764058e7e1d811c30e 100644 (file)
@@ -5133,6 +5133,9 @@ void NewHighScore(int level_nr)
       SaveScoreTape(level_nr);
       SaveServerScore(level_nr);
     }
+
+    // store last added local score entry (before merging server scores)
+    scores.last_added_local = scores.last_added;
   }
 }