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improved Makefiles to auto-detect SDL target version
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index cacf857b4dba76576bdf07575af52930baa29cbd..57c7b87326383a566c1e09974e3d4d1aafa928e8 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-2575,7
+2575,7
@@
void DisplayGameControlValues()
void UpdateAndDisplayGameControlValues()
{
- if (tape.
warp_forward
)
+ if (tape.
deactivate_display
)
return;
UpdateGameControlValues();