#endif
{
if (quick_quit)
- {
FadeSkipNextFadeIn();
- game_status = GAME_MODE_MAIN;
-
- DrawMainMenu();
- }
- else
- {
- game_status = GAME_MODE_MAIN;
+ game_status = GAME_MODE_MAIN;
- DrawMainMenu();
- }
+ DrawMainMenu();
}
}
else /* continue playing the game */