static void PlayLevelMusic()
{
-#if 1
if (levelset.music[level_nr] != MUS_UNDEFINED)
PlayMusic(levelset.music[level_nr]); /* from config file */
else
- PlayMusic(-(level_nr + 1)); /* from music dir */
-#else
- PlayMusic(level_nr);
-#endif
+ PlayMusic(MAP_NOCONF_MUSIC(level_nr)); /* from music dir */
}
void RaiseScore(int value)