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fixed bug with player moving when releasing one of several pressed snap keys
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index 20157c6d347482e2de7db3b0904b5c9916b10a2f..30ebdd17314ead1a30e8a90f51ba9e6125d02f94 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-3402,6
+3402,7
@@
void InitGame(void)
player->action = 0;
player->effective_action = 0;
player->programmed_action = 0;
+ player->snap_action = 0;
player->mouse_action.lx = 0;
player->mouse_action.ly = 0;