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fixed ignoring mouse actions with MM engine using virtual buttons
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index 8340553f0af9059e4e58c9175b55cb9a067c61b4..2cf0e9aa46a468e4eacf98bf528d34964359d322 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-4707,7
+4707,7
@@
void GameEnd()
hi_pos = NewHiScore(last_level_nr);
- if (hi_pos >= 0)
+ if (hi_pos >= 0
&& !setup.skip_scores_after_game
)
{
SetGameStatus(GAME_MODE_SCORES);