moved functions (no functional change)
[rocksndiamonds.git] / src / game.c
index 9fe1fed1942f9c05ca58857b739c9851a1de1b0b..2bdd28e5e5dac725035e2fa097cd5add138a3dac 100644 (file)
@@ -16141,6 +16141,17 @@ boolean CheckRestartGame(void)
   return TRUE;
 }
 
+boolean checkGameRunning(void)
+{
+  if (game_status != GAME_MODE_PLAYING)
+    return FALSE;
+
+  if (level.game_engine_type == GAME_ENGINE_TYPE_BD && !checkGameRunning_BD())
+    return FALSE;
+
+  return TRUE;
+}
+
 boolean checkGameSolved(void)
 {
   // set for all game engines if level was solved