if (setup.auto_play_next_level)
{
+ scores.continue_playing = TRUE;
+ scores.next_level_nr = level_nr;
+
LoadLevel(level_nr);
SaveLevelSetup_SeriesInfo();
DrawHallOfFame(last_level_nr);
}
- else if (setup.auto_play_next_level && setup.increment_levels &&
- last_level_nr < leveldir_current->last_level &&
- !network_playing)
+ else if (scores.continue_playing)
{
StartGameActions(network.enabled, setup.autorecord, level.random_seed);
}