void NewHighScore(int level_nr)
{
struct ScoreEntry new_entry = {{ 0 }}; // (prevent warning from GCC bug 53119)
- boolean one_per_name = !program.many_scores_per_name;
+ boolean one_per_name = FALSE;
strncpy(new_entry.tape_basename, tape.score_tape_basename, MAX_FILENAME_LEN);
strncpy(new_entry.name, setup.player_name, MAX_PLAYER_NAME_LEN);
{
SaveScore(level_nr);
- if (game.LevelSolved_SaveTape)
- {
- SaveScoreTape(level_nr);
- SaveServerScore(level_nr);
- }
-
// store last added local score entry (before merging server scores)
scores.last_added_local = scores.last_added;
}
+
+ if (game.LevelSolved_SaveTape)
+ {
+ SaveScoreTape(level_nr);
+ SaveServerScore(level_nr);
+ }
}
void MergeServerScore(void)
{
- boolean one_per_name = !program.many_scores_per_name;
+ struct ScoreEntry last_added_entry;
+ boolean one_per_name = FALSE;
int i;
+ if (scores.last_added >= 0)
+ last_added_entry = scores.entry[scores.last_added];
+
for (i = 0; i < server_scores.num_entries; i++)
{
int pos = addScoreEntry(&scores, &server_scores.entry[i], one_per_name);
}
if (scores.last_added >= MAX_SCORE_ENTRIES)
- scores.last_added = -1;
+ {
+ scores.last_added = MAX_SCORE_ENTRIES - 1;
+ scores.force_last_added = TRUE;
+
+ scores.entry[scores.last_added] = last_added_entry;
+ }
}
static int getElementMoveStepsizeExt(int x, int y, int direction)