put_into_list:
+ strcpy(entry->tape_basename, tape.score_tape_basename);
strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
entry->name[MAX_PLAYER_NAME_LEN] = '\0';
entry->score = game.score_final;
break; // player already there with a higher score
}
- if (position >= 0)
+ if (position >= 0)
{
SaveScoreTape(level_nr);
SaveScore(level_nr);