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added functions to convert between HTTP client and server encoding
[rocksndiamonds.git]
/
src
/
game.c
diff --git
a/src/game.c
b/src/game.c
index 5c55451699818b4292c31eba598d0a67746cd9c9..2002126623cb737ffc4f103eb36e8d72435e043b 100644
(file)
--- a/
src/game.c
+++ b/
src/game.c
@@
-5097,6
+5097,7
@@
int NewHiScore(int level_nr)
put_into_list:
+ strcpy(entry->tape_basename, tape.score_tape_basename);
strncpy(entry->name, setup.player_name, MAX_PLAYER_NAME_LEN);
entry->name[MAX_PLAYER_NAME_LEN] = '\0';
entry->score = game.score_final;