{
int center_element = Feld[ex][ey];
- /* remove things displayed in background while burnig dynamite */
- if (!IS_INDESTRUCTIBLE(Back[x][y]))
- Back[x][y] = 0;
+ /* remove things displayed in background while burning dynamite */
+ if (!IS_INDESTRUCTIBLE(Back[ex][ey]))
+ Back[ex][ey] = 0;
if (IS_MOVING(ex, ey) || IS_BLOCKED(ex, ey))
{