{
UnmapGameButtons();
UnmapTapeButtons();
+
+ FreeGameButtons();
+ CreateGameButtons();
+
game_gadget[SOUND_CTRL_ID_MUSIC]->checked = setup.sound_music;
game_gadget[SOUND_CTRL_ID_LOOPS]->checked = setup.sound_loops;
game_gadget[SOUND_CTRL_ID_SIMPLE]->checked = setup.sound_simple;
+
MapGameButtons();
MapTapeButtons();