#include "main.h"
+void LoadLevelFromFilename(char *);
void LoadLevel(int);
void SaveLevel(int);
+void DumpLevel(struct LevelInfo *);
void LoadTapeFromFilename(char *);
void LoadTape(int);
void LoadSetup(void);
void SaveSetup(void);
+void LoadCustomElementDescriptions();
+void LoadSpecialMenuDesignSettings();
+
#endif /* FILES_H */