-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
-*----------------------------------------------------------*
-* (c) 1995-2006 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* files.h *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// files.h
+// ============================================================================
#ifndef FILES_H
#define FILES_H
void copyElementInfo(struct ElementInfo *, struct ElementInfo *);
char *getDefaultLevelFilename(int);
+char *getLocalLevelTemplateFilename();
+char *getGlobalLevelTemplateFilename();
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
void LoadLevelTemplate(int);
+void LoadLevelInfoOnly(int);
void SaveLevel(int);
void SaveLevelTemplate();
+void SaveNativeLevel(struct LevelInfo *);
void DumpLevel(struct LevelInfo *);
boolean SaveLevelChecked(int);
void LoadScore(int);
void SaveScore(int);
+void LoadSetupFromFilename(char *);
void LoadSetup();
void SaveSetup();
void LoadSetup_EditorCascade();
void SaveSetup_EditorCascade();
+void SaveSetup_AddGameControllerMapping(char *);
+
+boolean hideSetupEntry(void *);
+
void LoadCustomElementDescriptions();
-void LoadSpecialMenuDesignSettings();
+void InitMenuDesignSettings_Static();
+void LoadMenuDesignSettings();
+void LoadMenuDesignSettings_AfterGraphics();
void LoadUserDefinedEditorElementList(int **, int *);
void LoadMusicInfo();
void LoadHelpAnimInfo();
void LoadHelpTextInfo();
-void ConvertLevels(void);
+void ConvertLevels();
+void CreateLevelSketchImages();
+void CreateCustomElementImages(char *);
#endif /* FILES_H */