#include "main.h"
-boolean LoadLevelInfo(void);
-
void LoadLevel(int);
void SaveLevel(int);
-void LoadLevelTape(int);
-void SaveLevelTape(int);
+void LoadTape(int);
+void SaveTape(int);
-boolean CreateNewScoreFile(void);
void LoadScore(int);
void SaveScore(int);
-int getLastPlayedLevelOfLevelSeries(char *);
-
+void LoadLevelInfo(void);
void LoadSetup(void);
void SaveSetup(void);
-
-void LoadLevelSetup(void);
-void SaveLevelSetup(void);
+void LoadLevelSetup_LastSeries(void);
+void SaveLevelSetup_LastSeries(void);
+void LoadLevelSetup_SeriesInfo(void);
+void SaveLevelSetup_SeriesInfo(void);
+
+#if !defined(PLATFORM_UNIX)
+void initErrorFile();
+FILE *openErrorFile();
+void dumpErrorFile();
+#endif
#endif /* FILES_H */