void SaveLevelTemplate(void);
void SaveNativeLevel(struct LevelInfo *);
void DumpLevel(struct LevelInfo *);
+void DumpLevels(void);
boolean SaveLevelChecked(int);
void CopyNativeLevel_RND_to_Native(struct LevelInfo *);
void SaveTape(int);
void SaveScoreTape(int);
void DumpTape(struct TapeInfo *);
+void DumpTapes(void);
boolean SaveTapeChecked(int);
boolean SaveTapeChecked_LevelSolved(int);
void ConvertLevels(void);
void CreateLevelSketchImages(void);
+void CreateCollectElementImages(void);
void CreateCustomElementImages(char *);
void FreeGlobalAnimEventInfo(void);