void setElementChangeInfoToDefaults(struct ElementChangeInfo *);
void copyElementInfo(struct ElementInfo *, struct ElementInfo *);
+boolean isLevelsetFilename_BD(char *);
char *getDefaultLevelFilename(int);
char *getLocalLevelTemplateFilename(void);
char *getGlobalLevelTemplateFilename(void);
int getMappedElement(int);
-void ExecuteAsThread(SDL_ThreadFunction, char *, void *, char *);
-char *getPasswordJSON(char *);
-
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
void LoadLevelTemplate(int);
void SaveNativeLevel(struct LevelInfo *);
void DumpLevel(struct LevelInfo *);
void DumpLevels(void);
+void DumpLevelsetFromFilename_BD(char *);
+void DumpLevelset(void);
boolean SaveLevelChecked(int);
void CopyNativeLevel_RND_to_Native(struct LevelInfo *);
void LoadTapeFromFilename(char *);
void LoadTape(int);
void LoadSolutionTape(int);
+void LoadScoreTape(char *, int);
+void LoadScoreCacheTape(char *, int);
void SaveTapeToFilename(char *);
void SaveTape(int);
void SaveScoreTape(int);
void LoadLocalAndServerScore(int, boolean);
+void PrepareScoreTapesForUpload(char *);
+
void LoadUserNames(void);
void LoadSetupFromFilename(char *);
boolean hideSetupEntry(void *);
void LoadCustomElementDescriptions(void);
+void InitMenuDesignSettings_FromHash(SetupFileHash *, boolean);
void InitMenuDesignSettings_Static(void);
void LoadMenuDesignSettings(void);
void LoadMenuDesignSettings_AfterGraphics(void);
+void InitSoundSettings_FromHash(SetupFileHash *, boolean);
+void InitSoundSettings_Static(void);
+void LoadSoundSettings(void);
void LoadUserDefinedEditorElementList(int **, int *);
void LoadMusicInfo(void);
void LoadHelpAnimInfo(void);