int getMappedElement(int);
+void ExecuteAsThread(SDL_ThreadFunction, char *, void *, char *);
+char *getPasswordJSON(char *);
+
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
void LoadLevelTemplate(int);
void LoadServerScore(int, boolean);
void SaveServerScore(int);
+void SaveServerScoreFromFile(int, char *);
void LoadLocalAndServerScore(int, boolean);