-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back! *
-*----------------------------------------------------------*
-* (c) 1995-2006 Artsoft Entertainment *
-* Holger Schemel *
-* Detmolder Strasse 189 *
-* 33604 Bielefeld *
-* Germany *
-* e-mail: info@artsoft.org *
-*----------------------------------------------------------*
-* files.h *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+// Holger Schemel
+// info@artsoft.org
+// http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// files.h
+// ============================================================================
#ifndef FILES_H
#define FILES_H
void copyElementInfo(struct ElementInfo *, struct ElementInfo *);
char *getDefaultLevelFilename(int);
+char *getLocalLevelTemplateFilename(void);
+char *getGlobalLevelTemplateFilename(void);
void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
void LoadLevelTemplate(int);
+void LoadLevelInfoOnly(int);
+void LoadNetworkLevel(struct NetworkLevelInfo *);
void SaveLevel(int);
-void SaveLevelTemplate();
+void SaveLevelTemplate(void);
+void SaveNativeLevel(struct LevelInfo *);
void DumpLevel(struct LevelInfo *);
boolean SaveLevelChecked(int);
void SaveTape(int);
void DumpTape(struct TapeInfo *);
boolean SaveTapeChecked(int);
+boolean SaveTapeChecked_LevelSolved(int);
void LoadScore(int);
void SaveScore(int);
-void LoadSetup();
-void SaveSetup();
+void LoadSetupFromFilename(char *);
+void LoadSetup(void);
+void SaveSetup(void);
-void LoadSetup_EditorCascade();
-void SaveSetup_EditorCascade();
+void LoadSetup_AutoSetup(void);
+void SaveSetup_AutoSetup(void);
-void LoadCustomElementDescriptions();
-void InitMenuDesignSettings_Static();
-void LoadMenuDesignSettings();
+void LoadSetup_EditorCascade(void);
+void SaveSetup_EditorCascade(void);
+
+void SaveSetup_AddGameControllerMapping(char *);
+
+void setHideSetupEntry(void *);
+boolean hideSetupEntry(void *);
+
+void LoadCustomElementDescriptions(void);
+void InitMenuDesignSettings_Static(void);
+void LoadMenuDesignSettings(void);
+void LoadMenuDesignSettings_AfterGraphics(void);
void LoadUserDefinedEditorElementList(int **, int *);
-void LoadMusicInfo();
-void LoadHelpAnimInfo();
-void LoadHelpTextInfo();
+void LoadMusicInfo(void);
+void LoadHelpAnimInfo(void);
+void LoadHelpTextInfo(void);
void ConvertLevels(void);
+void CreateLevelSketchImages(void);
+void CreateCustomElementImages(char *);
-#endif /* FILES_H */
+#endif // FILES_H