#include "main.h"
-/* names file mode: local level setup or global game setup */
-#define PLAYER_LEVEL 0
-#define PLAYER_SETUP 1
-
-/* Setup-Bits */
-#define SETUP_TOONS (1<<0)
-#define SETUP_SOUND (1<<1)
-#define SETUP_SOUND_LOOPS (1<<2)
-#define SETUP_SOUND_MUSIC (1<<3)
-#define SETUP_DIRECT_DRAW (1<<4)
-#define SETUP_FADING (1<<5)
-#define SETUP_AUTO_RECORD (1<<6)
-#define SETUP_2ND_JOYSTICK (1<<7)
-#define SETUP_QUICK_DOORS (1<<8)
-#define SETUP_SCROLL_DELAY (1<<9)
-#define SETUP_SOFT_SCROLL (1<<10)
-
-#define DEFAULT_SETUP (SETUP_TOONS | \
- SETUP_SOUND | \
- SETUP_SOUND_LOOPS | \
- SETUP_SOUND_MUSIC)
-
-/* Setup-Voreinstellungen */
-#define SETUP_TOONS_ON(x) (((x) & SETUP_TOONS) != 0)
-#define SETUP_SOUND_ON(x) (((x) & SETUP_SOUND) != 0)
-#define SETUP_SOUND_LOOPS_ON(x) (((x) & SETUP_SOUND_LOOPS) != 0)
-#define SETUP_SOUND_MUSIC_ON(x) (((x) & SETUP_SOUND_MUSIC) != 0)
-#define SETUP_DIRECT_DRAW_ON(x) (((x) & SETUP_DIRECT_DRAW) != 0)
-#define SETUP_FADING_ON(x) (((x) & SETUP_FADING) != 0)
-#define SETUP_AUTO_RECORD_ON(x) (((x) & SETUP_AUTO_RECORD) != 0)
-#define SETUP_2ND_JOYSTICK_ON(x) (((x) & SETUP_2ND_JOYSTICK) != 0)
-#define SETUP_QUICK_DOORS_ON(x) (((x) & SETUP_QUICK_DOORS) != 0)
-#define SETUP_SCROLL_DELAY_ON(x) (((x) & SETUP_SCROLL_DELAY) != 0)
-#define SETUP_SOFT_SCROLL_ON(x) (((x) & SETUP_SOFT_SCROLL) != 0)
-
-/* for LoadSetup() */
-#define MAX_LINE_LEN 1000
-#define MAX_SETUP_TOKEN_LEN 100
-#define MAX_SETUP_VALUE_LEN 100
-
-boolean CreateNewScoreFile(void);
-boolean CreateNewNamesFile(int);
boolean LoadLevelInfo(void);
void LoadLevel(int);
-void LoadLevelTape(int);
-void LoadScore(int);
-void LoadPlayerInfo(int);
void SaveLevel(int);
+void LoadLevelTape(int);
void SaveLevelTape(int);
+
+boolean CreateNewScoreFile(void);
+void LoadScore(int);
void SaveScore(int);
-void SavePlayerInfo(int);
+
void LoadJoystickData(void);
void SaveJoystickData(void);
+
void LoadSetup(void);
+void LoadLevelSetup(void);
void SaveSetup(void);
+void SaveLevelSetup(void);
-#endif
+#endif /* FILES_H */