void setElementChangePages(struct ElementInfo *, int);
void setElementChangeInfoToDefaults(struct ElementChangeInfo *);
+void copyElementInfo(struct ElementInfo *, struct ElementInfo *);
char *getDefaultLevelFilename(int);
void LoadSetup();
void SaveSetup();
+void LoadSetup_EditorCascade();
+void SaveSetup_EditorCascade();
+
void LoadCustomElementDescriptions();
void LoadSpecialMenuDesignSettings();
void LoadUserDefinedEditorElementList(int **, int *);