#include "main.h"
+void setElementChangePages(struct ElementInfo *, int);
+void setElementChangeInfoToDefaults(struct ElementChangeInfo *);
+
+boolean LevelFileExists(int);
+void LoadLevelFromFilename(struct LevelInfo *, char *);
void LoadLevel(int);
+void LoadLevelTemplate(int);
void SaveLevel(int);
+void SaveLevelTemplate();
+void DumpLevel(struct LevelInfo *);
void LoadTapeFromFilename(char *);
void LoadTape(int);
void LoadScore(int);
void SaveScore(int);
-void LoadSetup(void);
-void SaveSetup(void);
+void LoadSetup();
+void SaveSetup();
+
+void LoadCustomElementDescriptions();
+void LoadSpecialMenuDesignSettings();
#endif /* FILES_H */