added loading/saving high scores from/to score server as thread
[rocksndiamonds.git] / src / files.h
index 982f20ec0b8a4b9b6bc2c3fb208d20c64e79f72a..157fcd44dd474fb8cb6b60d9424814fd7f95fa08 100644 (file)
@@ -62,8 +62,11 @@ boolean SaveTapeChecked_LevelSolved(int);
 void LoadScore(int);
 void SaveScore(int);
 
+void LoadServerScore(int, boolean);
 void SaveServerScore(int);
 
+void LoadLocalAndServerScore(int, boolean);
+
 void LoadUserNames(void);
 
 void LoadSetupFromFilename(char *);