added loading/saving high scores from/to score server as thread
[rocksndiamonds.git] / src / files.h
index 803762db18bdcc9ae8d6cad4b1404a9688083227..157fcd44dd474fb8cb6b60d9424814fd7f95fa08 100644 (file)
@@ -62,9 +62,11 @@ boolean SaveTapeChecked_LevelSolved(int);
 void LoadScore(int);
 void SaveScore(int);
 
-void LoadServerScore(int);
+void LoadServerScore(int, boolean);
 void SaveServerScore(int);
 
+void LoadLocalAndServerScore(int, boolean);
+
 void LoadUserNames(void);
 
 void LoadSetupFromFilename(char *);