BorderElement = EL_STEELWALL;
+ level.no_level_file = FALSE;
+
+ if (leveldir_current == NULL) /* only when dumping level */
+ return;
+
/* try to determine better author name than 'anonymous' */
if (strcmp(leveldir_current->author, ANONYMOUS_NAME) != 0)
{
break;
}
}
-
- level.no_level_file = FALSE;
}
static int checkLevelElement(int element)
return chunk_size;
}
-void LoadLevel(int level_nr)
+void LoadLevelFromFilename(char *filename)
{
- char *filename = getLevelFilename(level_nr);
char cookie[MAX_LINE_LEN];
char chunk_name[CHUNK_ID_LEN + 1];
int chunk_size;
fclose(file);
+ if (leveldir_current == NULL) /* only when dumping level */
+ return;
+
if (IS_LEVELCLASS_CONTRIBUTION(leveldir_current) ||
IS_LEVELCLASS_USER(leveldir_current))
{
SetBorderElement();
}
+void LoadLevel(int level_nr)
+{
+ char *filename = getLevelFilename(level_nr);
+
+ LoadLevelFromFilename(filename);
+}
+
static void SaveLevel_VERS(FILE *file, struct LevelInfo *level)
{
putFileVersion(file, level->file_version);
SetFilePermissions(filename, PERMS_PRIVATE);
}
+void DumpLevel(struct LevelInfo *level)
+{
+ printf_line("-", 79);
+ printf("Level xxx (file version %06d, game version %06d)\n",
+ level->file_version, level->game_version);
+ printf_line("-", 79);
+
+ printf("Level Author: '%s'\n", level->author);
+ printf("Level Title: '%s'\n", level->name);
+ printf("\n");
+ printf("Playfield Size: %d x %d\n", level->fieldx, level->fieldy);
+ printf("\n");
+ printf("Level Time: %d seconds\n", level->time);
+ printf("Gems needed: %d\n", level->gems_needed);
+ printf("\n");
+ printf("Time for Magic Wall: %d seconds\n", level->time_magic_wall);
+ printf("Time for Wheel: %d seconds\n", level->time_wheel);
+ printf("Time for Light: %d seconds\n", level->time_light);
+ printf("Time for Timegate: %d seconds\n", level->time_timegate);
+ printf("\n");
+ printf("Amoeba Speed: %d\n", level->amoeba_speed);
+ printf("\n");
+ printf("Gravity: %s\n", (level->gravity ? "yes" : "no"));
+ printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no"));
+ printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no"));
+
+ printf_line("-", 79);
+}
+
/* ========================================================================= */
/* tape file functions */
return;
}
- printf_line('-', 79);
- printf("Tape of Level %d (file version %06d, game version %06d)\n",
+ printf_line("-", 79);
+ printf("Tape of Level %03d (file version %06d, game version %06d)\n",
tape->level_nr, tape->file_version, tape->game_version);
- printf_line('-', 79);
+ printf_line("-", 79);
for(i=0; i<tape->length; i++)
{
printf("(%03d)\n", tape->pos[i].delay);
}
- printf_line('-', 79);
+ printf_line("-", 79);
}
SetFilePermissions(filename, PERMS_PRIVATE);
}
+
+void LoadCustomElementDescriptions()
+{
+ char *filename = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
+ struct SetupFileList *setup_file_list;
+ int i;
+
+ for (i=0; i<NUM_FILE_ELEMENTS; i++)
+ {
+ if (element_info[i].custom_description != NULL)
+ {
+ free(element_info[i].custom_description);
+ element_info[i].custom_description = NULL;
+ }
+ }
+
+ if ((setup_file_list = loadSetupFileList(filename)) == NULL)
+ return;
+
+ for (i=0; i<NUM_FILE_ELEMENTS; i++)
+ {
+ char *token = getStringCat2(element_info[i].token_name, ".name");
+ char *value = getTokenValue(setup_file_list, token);
+
+ if (value != NULL)
+ element_info[i].custom_description = getStringCopy(value);
+
+ free(token);
+ }
+
+ freeSetupFileList(setup_file_list);
+}