level->time_timegate = 10;
level->amoeba_content = EL_DIAMOND;
level->double_speed = FALSE;
- level->gravity = FALSE;
+ level->initial_gravity = FALSE;
level->em_slippery_gems = FALSE;
level->use_custom_template = FALSE;
element_info[element].collect_score = 10; /* special default */
element_info[element].collect_count = 1; /* special default */
- element_info[element].push_delay_fixed = 2; /* special default */
+ element_info[element].push_delay_fixed = 8; /* special default */
element_info[element].push_delay_random = 8; /* special default */
element_info[element].move_delay_fixed = 0;
element_info[element].move_delay_random = 0;
level->time_wheel = getFile8Bit(file);
level->amoeba_content = checkLevelElement(getFile8Bit(file));
level->double_speed = (getFile8Bit(file) == 1 ? TRUE : FALSE);
- level->gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE);
+ level->initial_gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE);
level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE);
level->em_slippery_gems = (getFile8Bit(file) == 1 ? TRUE : FALSE);
putFile8Bit(file, (level->encoding_16bit_amoeba ? EL_EMPTY :
level->amoeba_content));
putFile8Bit(file, (level->double_speed ? 1 : 0));
- putFile8Bit(file, (level->gravity ? 1 : 0));
+ putFile8Bit(file, (level->initial_gravity ? 1 : 0));
putFile8Bit(file, (level->encoding_16bit_field ? 1 : 0));
putFile8Bit(file, (level->em_slippery_gems ? 1 : 0));
printf("\n");
printf("Amoeba Speed: %d\n", level->amoeba_speed);
printf("\n");
- printf("Gravity: %s\n", (level->gravity ? "yes" : "no"));
+ printf("Gravity: %s\n", (level->initial_gravity ? "yes" : "no"));
printf("Double Speed Movement: %s\n", (level->double_speed ? "yes" : "no"));
printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no"));